tag:blogger.com,1999:blog-3254954603763652625.post1093599973438355474..comments2023-06-05T06:41:17.599-07:00Comments on TechieFold-Game: Porting between iOS SpriteKit and Cocos2d-xArun Rajhttp://www.blogger.com/profile/02432391166655754100noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3254954603763652625.post-61646497589021245202019-01-27T19:42:18.736-08:002019-01-27T19:42:18.736-08:00Hello Arun thank you for the blog, do you recommen...Hello Arun thank you for the blog, do you recommend writing the game for Cocos2d-x or start off with spritekit if no prior experience? ThanksMarinhttps://www.blogger.com/profile/04490448624396543062noreply@blogger.comtag:blogger.com,1999:blog-3254954603763652625.post-86787550161176260142016-05-04T10:27:08.530-07:002016-05-04T10:27:08.530-07:00Try setting multisampling to YES in your AppContro...Try setting multisampling to YES in your AppController.mm.<br /><br />// Init the CCEAGLView<br />CCEAGLView *eaglView = [CCEAGLView viewWithFrame: [window bounds]<br />pixelFormat: (NSString*)cocos2d::GLViewImpl::_pixelFormat<br />depthFormat: cocos2d::GLViewImpl::_depthFormat<br />preserveBackbuffer: NO<br />sharegroup: nil<br />multiSampling: YES<br />numberOfSamples: 4 ];Arun Rajhttps://www.blogger.com/profile/02432391166655754100noreply@blogger.comtag:blogger.com,1999:blog-3254954603763652625.post-9230878719633466652016-05-04T10:26:32.511-07:002016-05-04T10:26:32.511-07:00This comment has been removed by the author.Arun Rajhttps://www.blogger.com/profile/02432391166655754100noreply@blogger.comtag:blogger.com,1999:blog-3254954603763652625.post-88221284960968325442016-04-19T04:39:36.474-07:002016-04-19T04:39:36.474-07:00Hi Arun, Downloaded your app, your controls for Pl...Hi Arun, Downloaded your app, your controls for Play and Start Game looks awesome. <br /><br />I have just started developing my first game using Cocos2d-x. I needed to create a rounded rectangle for my game. So I have tried code in below link but the rounded corners doesn't look smooth as they looks in your controls.<br /><br />http://lp6m.hatenablog.com/entry/2015/04/02/053252<br /><br />I am assuming all your controls (Moves, Target, Play and Start Game) are DrawNodes. Are they all indeed DrawNodes? If yes, can you please guide me how to draw these controls. Any help is much appreciated! Thanks. Santoshhttps://www.blogger.com/profile/07025859913504686526noreply@blogger.com